Are you finding the information and resources you need?
Do you need to modify your action plan?
What have you learned so far?
What new questions have arisen?
As I monitor my GAME plan, I am finding new tools and resources. It is becoming easier to integrate technology to my class. I will continue to work towards using technology each week and continue to grow professionally. A new goal I want to set is bringing in different types of technology, like more Web 2.0 tools. communication. I want to also integrate learning activities through technology that meet the needs of the diverse learners in my classroom through the integration of projects that that address learning styles, working strategies, and abilities.
I am beginning to think about the best way to assess my students.
"To say that you have taught when students haven't learned is to say you have sold when no one has bought." I feel that my plan is successful and I need input from my colleagues so that I can continue to improve. I would also like my students to provide more feedback regarding their experiences from learning new content. I believe that the information that both my colleagues and students offer me can only enhance my self-reflection outcome and provide a whole different perspective other then my own.
Sunday, July 25, 2010
Sunday, July 18, 2010
Resources for my GAME Plan
GAME Plan Resources
In order to carry out my GAME plan, I would need access to computers as well as the internet. This source would engage the students as well as would allow students of all learning styles to feel included and work at their own pace. I would also seek information from other teachers that are successfully implemented technology standards into their classrooms. In addition, I would need access to the state standards for my content area as well as the technology standards. The steps I have taken so far to execute my GAME Plan is familiarizing myself with the standards and continuing to conduct research on activities in which I can integrate technology standards. Additionally, I have began creating lessons using collaborative grouping in order to promote and support students with exploring and discovering solutions to real world issues while using the internet and collaborative groups as sources.
Some additional resources that I will need to carry out my GAME plan are web quest related information. Most of the information can be obtained from the internet by searching for Web quests related to the unit that I plan to teach.
In order to carry out my game plan, I plan to research on technical tools that are available to me within my school district and how I can employ them in my classroom. I can also get help from my co-workers and consult with my fellow Walden classmates.
I will need to become comfortable with the tech tools I select and be able to use them with my students. Self-learning and practice are the ways that I can make this happen. I will need to look read instructions, FAQs, and read about other people's experiences using these different tools.
7-15-2010
In order to carry out my GAME plan, I would need access to computers as well as the internet. This source would engage the students as well as would allow students of all learning styles to feel included and work at their own pace. I would also seek information from other teachers that are successfully implemented technology standards into their classrooms. In addition, I would need access to the state standards for my content area as well as the technology standards. The steps I have taken so far to execute my GAME Plan is familiarizing myself with the standards and continuing to conduct research on activities in which I can integrate technology standards. Additionally, I have began creating lessons using collaborative grouping in order to promote and support students with exploring and discovering solutions to real world issues while using the internet and collaborative groups as sources.
Some additional resources that I will need to carry out my GAME plan are web quest related information. Most of the information can be obtained from the internet by searching for Web quests related to the unit that I plan to teach.
In order to carry out my game plan, I plan to research on technical tools that are available to me within my school district and how I can employ them in my classroom. I can also get help from my co-workers and consult with my fellow Walden classmates.
I will need to become comfortable with the tech tools I select and be able to use them with my students. Self-learning and practice are the ways that I can make this happen. I will need to look read instructions, FAQs, and read about other people's experiences using these different tools.
7-15-2010
GAME Plan
GAME Plan - Developing Your Personal GAME Plan
Standard: Facilitate and Inspire Student learning and Creativity
Indicator: engage students in exploring, real-world issues and solving authentic
problems using digital tools and resources
Indicator: promote, support, and model creative and innovative thinking and inventiveness
Goals
Action
Monitor
Evaluation and Extend
Feel comfortable in integrating the goals/indicators into my daily lessons.
Allowing my students to become self-directed learners through my facilitation
Make sure that I know the standard and how the standard relates to my content area and state.
Make sure I create lessons that correlate with my unit goal, students’ strengths/weaknesses and state standard in order to ensure their success.
I will monitor student progress through observation of student interactions, conversations, and student documentation of information
I will monitor my progress through student results as well as my interactions, feelings and thoughts while working with the students and the standard/indicators
I will evaluate and extend my learning by reflecting on the lessons that are used in class as well as continue to use and incorporate the standard and indicators more frequently.
Additionally, I will continue to conduct research on the use of NETS-T in classrooms.
Standard: Facilitate and Inspire Student learning and Creativity
Indicator: engage students in exploring, real-world issues and solving authentic
problems using digital tools and resources
Indicator: promote, support, and model creative and innovative thinking and inventiveness
Goals
Action
Monitor
Evaluation and Extend
Feel comfortable in integrating the goals/indicators into my daily lessons.
Allowing my students to become self-directed learners through my facilitation
Make sure that I know the standard and how the standard relates to my content area and state.
Make sure I create lessons that correlate with my unit goal, students’ strengths/weaknesses and state standard in order to ensure their success.
I will monitor student progress through observation of student interactions, conversations, and student documentation of information
I will monitor my progress through student results as well as my interactions, feelings and thoughts while working with the students and the standard/indicators
I will evaluate and extend my learning by reflecting on the lessons that are used in class as well as continue to use and incorporate the standard and indicators more frequently.
Additionally, I will continue to conduct research on the use of NETS-T in classrooms.
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