Sunday, July 18, 2010

GAME Plan

GAME Plan - Developing Your Personal GAME Plan

Standard: Facilitate and Inspire Student learning and Creativity

Indicator: engage students in exploring, real-world issues and solving authentic
problems using digital tools and resources
Indicator: promote, support, and model creative and innovative thinking and inventiveness

Goals
Action
Monitor
Evaluation and Extend
Feel comfortable in integrating the goals/indicators into my daily lessons.
Allowing my students to become self-directed learners through my facilitation


Make sure that I know the standard and how the standard relates to my content area and state.
Make sure I create lessons that correlate with my unit goal, students’ strengths/weaknesses and state standard in order to ensure their success.

I will monitor student progress through observation of student interactions, conversations, and student documentation of information
I will monitor my progress through student results as well as my interactions, feelings and thoughts while working with the students and the standard/indicators

I will evaluate and extend my learning by reflecting on the lessons that are used in class as well as continue to use and incorporate the standard and indicators more frequently.
Additionally, I will continue to conduct research on the use of NETS-T in classrooms.

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